005
MONTE CARLO
Expanding my design toolkit through 3D visualization has bridged the gap between rapid sketching and 3D prototyping, allowing for the clear visualization and testing of products within a digital space prior to physical production. This study was centered on a disciplined progression from low-to-high poly modeling, ensuring that every asset—from complex Sub-D industrial components to minimalist furniture studies - is grounded in optimized 3D polygonal workflows. By mastering these technical hurdles, the focus shifts from simply "building" to intentionally "refining" core product attributes, utilizing visualization as a primary design aid. This process leverages particle simulations, physically based materials, and cloth physics to add layers of realism to concepts while simultaneously sharpening the instincts for how a product may behave in the real world. Ultimately, these explorations have transformed my design methodology, establishing a vital digital toolset that acts as a scaffold for building even the most challenging of concepts.









